Designer's Solutions

Pages

  • Home
  • Maya
  • Photoshop
  • 3D Max
  • Web Designs
  • Contact
  • Zservice

Maya

Fire effects in Maya
Grass tutorial in Maya
Cloth tutorial in Maya
Pivot Points setting in Maya
Using Revolve in Maya
Hypershade Work In Maya
Create water from Particle in Maya
Create Underwater lighting - volume in Maya
Realistic sparks through in Maya
Grass and Flowers Using Paint Effects in Maya
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest

No comments:

Post a Comment

Home
Subscribe to: Posts (Atom)

Translate

Popular Posts

  • Create a Human Face in 3d Max
    Create reference pictures in 3D Studio MAX according to picture below . Change Left view to Right view. Start the modeling by creating ...
  • Create a Underwater Scene in 3d Max
    We’re going to render our 3d underwater scene with the Mental Ray. By default 3ds Max uses the Scanline renderer so we have to change that....
  • Create Underwater lighting - volume in Maya
    We will also be covering the creation of caustics. Although i will be using it in the situation of moving open water the process of creating...
  • Mental Ray Lighting With Glow effects in 3d Max
    I’m using 3ds Max 2011.  Mental Ray Renderer We’re going to render the scene with Mental Ray. By default 3ds Max uses the Scanline render...
  • Body Modeling in 3D Max
    A female body from a cylinder This tutorial is best suited for those who like to see a rough model from the start and then refine into detai...
  • City Street Scene in 3D MAX 9
    This tutorial you need to have a 3d max 9 and some nice streets reference images.. open 3ds max 9 or any later version. first i am going to ...
  • Cricket Ball - 3ds Max Modeling Tutorial
    Hi guys, in this 3d modeling tutorial i will show you how to model a tennis ball using 3ds Max 2011. This time we will cover only the 3d ...
  • How to Create Marquee Effects Without Marquee Tag in HTML5
    Just copy and paste this... Head section is : Moving Banner Body section is :
  • Create a realistic Ground with grass and stone in 3D Max
    Creating ground surface 1.1 The first we draw in any 2D picture editor (for example in Photoshop) the mask for ground surface with path and ...
  • Using Revolve in Maya
    Revolve takes a nurbs curve, spins it kind of like pottery, and makes a complete 360 degree object. Set the menu set to surfaces. Make...

Blog Archive

  • ▼  2014 (5)
    • ▼  May (2)
      • 3dsmax: House texturing
      • Car Paint Material in 3D Max
    • ►  April (2)
    • ►  March (1)
  • ►  2013 (87)
    • ►  December (1)
    • ►  November (7)
    • ►  October (7)
    • ►  September (9)
    • ►  August (13)
    • ►  July (22)
    • ►  June (11)
    • ►  April (4)
    • ►  January (13)
  • ►  2012 (38)
    • ►  December (38)
all tutorial zone. Powered by Blogger.